C Programming Language
Mechanical sympathy at the byte level. High-contention atomic synchronization, strict memory layouts, and hardware-deterministic systems design. Standard of choice is C23.
Hi, I know a thing about systems programming or two.
> Focused on high-performance software, graphics engineering, and hardware-sympathetic design. Currently exploring C23, Vulkan memory management, and high-contention atomics.
> Contributing to free software with my own projects. Contributed to open-source libraries like Jolt Physics.
> I like . Just because.
> Hit me up on Discord for technical discussions or any questions. Or just talk. Don't worry, I won't bite.
Mechanical sympathy at the byte level. High-contention atomic synchronization, strict memory layouts, and hardware-deterministic systems design. Standard of choice is C23.
Zero-overhead abstractions and modern language mechanics. Leveraging compile-time metaprogramming, deterministic RAII lifecycles, and cache-friendly data pipelines, along with std::expected monadic chains. Standard of choice is C++23/C++26
Explicit, low-overhead GPU pipeline control. Direct command queue dispatching, barrier-driven memory synchronization, and high-throughput compute kernels. Standard of choice is Vulkan 1.3 or 1.4.
The creation of one of the fastest mutexes in C23.
Pushing the C23 and C++23 standard to the limit with nullptr.
Culverin's new soft bodies feature is cool!
A new log entry for the game engine development log for Project Zahlen.